Add/Remove random rotation to Concrete Powder (Or any Texture) – PREMIUM MINECRAFT BLOG

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Something small I’ve had to do for a texture pack today:

  1. Get the vanilla Minecraft texture pack with all textures and json files by going to .minecraft -> versions -> the version you want. Extract the contents of the jar file. Default pack is inside.
  2. Inside, go to assets -> minecraft -> blockstates -> search for the block you want.
  3. Copy this file inside the same directory in your own texture pack.
  4. Edit this file to set X Y Z values: For example, to stop Purple Concrete Powder from rotating:

BEFORE:

{
  "variants": {
    "": [
      {
        "model": "minecraft:block/purple_concrete_powder"
      },
      {
        "model": "minecraft:block/purple_concrete_powder",
        "y": 90
      },
      {
        "model": "minecraft:block/purple_concrete_powder",
        "y": 180
      },
      {
        "model": "minecraft:block/purple_concrete_powder",
        "y": 270
      }
    ]
  }
}

AFTER:

{
  "variants": {
    "": [
      {
        "model": "minecraft:block/purple_concrete_powder",
        "y": 180
      },
      {
        "model": "minecraft:block/purple_concrete_powder",
        "y": 180
      },
      {
        "model": "minecraft:block/purple_concrete_powder",
        "y": 180
      },
      {
        "model": "minecraft:block/purple_concrete_powder",
        "y": 180
      }
    ]
  }
}

You can use the same idea to rotate other axis of a block, such as in this custom example from the Forum:

{
    "variants": {
        "normal": [
            { "model": "prismarine_rough" },
            { "model": "prismarine_rough", "x": 90 },
            { "model": "prismarine_rough", "x": 180 },
            { "model": "prismarine_rough", "x": 270 },
            { "model": "prismarine_rough", "y": 90 },
            { "model": "prismarine_rough", "y": 90, "x": 90 },
            { "model": "prismarine_rough", "y": 90, "x": 180 },
            { "model": "prismarine_rough", "y": 90, "x": 270 },
            { "model": "prismarine_rough", "y": 180 },
            { "model": "prismarine_rough", "y": 180, "x": 90 },
            { "model": "prismarine_rough", "y": 180, "x": 180 },
            { "model": "prismarine_rough", "y": 180, "x": 270 },
            { "model": "prismarine_rough", "y": 270 },
            { "model": "prismarine_rough", "y": 270, "x": 90 },
            { "model": "prismarine_rough", "y": 270, "x": 180 },
            { "model": "prismarine_rough", "y": 270, "x": 270 }
        ]
    }
}

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