10 million people donned spandex and went to battle over Marvel Rival’s opening weekend, proving once and for all that what we really want is to dress up in a costume and fight each other.
Chinese giant NetEase made the announcement on social media.
🎉 In just 72 hours, we’ve reached an incredible milestone of 10 million players worldwide! 🎉
We want to extend our heartfelt thanks to each and every one of you. 🫶
Let’s ignite the battle together! 💖#MarvelRivals pic.twitter.com/5njTulx24e
— Marvel Rivals (@MarvelRivals) December 9, 2024
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“In just 72 hours, we’ve reached an incredible milestone of 10 million players worldwide!” said the official Marvel Rival’s X page. It might only be text, but I’m sure I heard champagne being popped in the background and the sound of someone diving into a pool of money.
It’s doing pretty damn well on Steam as well. A few days ago I wrote about its opening numbers, but Rival’s has beaten its own peak concurrent player count by 40,000+ people, bringing its new record to 480,990 concurrent players.
Astoundingly, it has a Mostly Positive rating on Steam as well. I say astoundingly because these days a multiplayer game launching without a raft of problems is akin to a miracle. And it’s even odder to see people actually happy with a free-to-play game’s monetization, and yet here we are.
If you want to know what heroes and villains you can play as in Marvel Rivals, click here.